I will be heading to Cocoa Conf in Chicago next weekend. I am looking forward attending another iOS Developer conference and meeting fellow iOS developers.
The Cocoa Conf schedule is packed with many sessions that I find very exciting. I am going to try and concentrate on a few of the animation and graphics session since I have been digging more and more into openGL in one of my Master’s Degree courses this semester.
Sessions I attended:
UI Automation – Testing from the top down. Jonathan Penn
Objective-C Runtime: Fun Under the Covers
Getting started debugging with Xcode
GLKit: Why you should care
Visualize You Data With Core Animation
Understanding OpenGL ES 2.0 shaders
Keynote: Your Code – the Director’s Cut
Enter the Matrix
Reverse Q & A Panel
Styling and Composing your UIViews with CALayers on iOS